![]() ![]() All the students are cursed, trapped in enchanted slumber and unable to wake up. It is not without reason that I am willing to play it through 100%, which I haven´t done with its predecessors.In Trine 4: Melody of Mystery, there's trouble brewing at the Astral Academy once again. I have always wondered how old Amadeus is and then at some point it is mentioned that his hair has been colored white due to an experiment!Īll in all, Trine 4 solves all the problems I had with its predecessors. Especially when it comes to the background story. Well done Frozenbyte! Even if that could have come earlier.Īnd of course there are many more improvements. The most impressive thing about the fourth trine is that you no longer need experience to advance and instead can gain two types of experience, but you don't have to gain both! Fights are unavoidable and for them you get SEPARATE experience for which you are guaranteed the skills to advance! It was a very simple and elegant solution. Levers are now activated, also with a sound, when you stand in them, which makes them no longer difficult to recognize! The level section menu looks beautiful and is the perfect combination between a boring list and a world map, which you can travel in! There is no annoying launcher between me and playing the game! The control of Amadeus is no longer so fiddly, with a cursor, especially with the control on a controller, the control is much more comfortable. Mini bosses are no longer boring "giant goblins", but rather interesting side antagonists. There are enough types of opponents with different attacks. It eliminates almost all negative aspects of its predecessors! I mean nobody complained about the change from 2D to 3D with Super Mario right?)Īnd that brings me to the fourth Trine. (So, yes, the change of perspective was an issue, but not generally a bad idea. The controls, especially of Zoya and Amadeus, were very uncomfortable in 3D. There is no skill tree, but instead certain levels that you had to play to get new skills, which was not really fun, to be honest. (It was also a good change to have a level selection apart from a boring list, as in Trine 1/2) (Although I personally don't consider the change of the perspective from 2,5D to 3D as really bad as others do)Īlthough you had to gain experience here to get ahead, it was much better telegraphed on the world map. The third Trine, although not a complete disaster, was not really well thought out either. Levers were often difficult to see in the background, which is why I occasionally overlooked them. Once again the gameplay with Amadeus was a bit sluggish. (I have always collected all the experience I could see, even in the first Trine, but apparently that was not enough to serve as a buffer in case you buy wrong skills, in the second Trine)Ĭollectible experience was much worse to see than in the previous Trine game. It looked more like Super Mario coins, which you CAN collect, but you don't have to. From my previous experience of the first trine, I never saw experience as something that MUST be collected. As a result, I did not buy certain skills and had previously bought unnecessary skills for certain puzzles and therefore did not get ahead, which is why I had to replay certain levels and search for as much experience as possible, just to earn several skill points in order to advance. As a developer, you couldn't design puzzles with the guarantee of knowing that you already had certain skills. It was necessary to gain experience in order to buy the right skills to get ahead. The second Trine was much better than the first, but still not perfect. The gameplay was quite sluggish, especially with the magician Amadeus.Īnd anyway, all of the first three Trines had a launcher that was another step between me and playing the game. They were almost always skeletons, different types of skeletons, but still skeletons and that was boring. The first Trine had too few types of opponents. I had "seen" various problems with the different Trine games and all were slightly different in its nature. I just heard recently about this platformer series and decided to play it through around March 2020 for the first time (blind). ![]() I am relatively new and inexperienced in the Tine "universe", so to speak.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |